A city prefab’ building 3D Model for a game such as a first-person shooter. Great for adding a lower poly building to a street scene. Clean and efficient modelling.
These formats are included:
Lossless high quality .tif images can be found in the ‘Textures’ folder. 4096²px for the building
Image layers included are:
Reflection (uses the name extension R)
Bump (uses the name extension B)
Specular (uses the name extension S)
AO (ambient occlusion) lightmap
The building and luminous items etc have their own material layer.
Note * The lightmap UV space is only available in the .fbx and .lxo formats.
- Cleaned 3D model mesh, no 2 point polygons, isolated vertices etc.
- Ready to render, place in a scene or kit-bash etc.
- 3D modelled with tri’s and/or quads to allow for further detailing, animation or importing into most real-time applications.
- Fully Atlas mapped.
*All images are for illustrative purposes only.